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Christopher CurtisChristopher Curtis

Christopher Curtis

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Join date: Jul 2, 2026

Posts (3)

Aug 2, 20263 min
Ciph’s Cabinet: Mina the Hollower
Yacht Club Games have already proven themselves with the groundbreaking Shovel Knight in 2014 and its subsequent expansions, reinventing what it meant to be retro-inspired with a genre defining staple I count among my favourite 2D platformers. Nearly 12 years later, I have seen proof that lightning can strike twice. Mina the Hollower has convinced me to burrow headfirst into the top-down adventure genre with its stellar world design, combat, music… basically everything you can think of. Puns...

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Jul 19, 20263 min
Ciph’s Cabinet - Super Mario Galaxy
Bi-Weekly Game Reviews I’m cheating a little bit with this one, but look—I’ve played these games as far back as my earliest memories, they feel like two halves of a whole, and their recent ports bundle them together on the same cartridge. I feel justified in this. You’re never too old for Mario, no matter what anyone says, something the Super Mario Galaxy duology perfectly exemplifies. Across 91 different galaxies and hundreds of missions, you’ll run, jump, fight, and fly through space with...

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Jul 5, 20263 min
Ciph’s Cabinet - Rivals of Aether II
Ciph’s Cabinet Bi-Weekly Game Reviews Christopher Curtis I’ve been waiting for the day I get to talk about this game. One of my biggest gripes with modern gaming culture is the tolerance towards unfinished products and reliance on patches to alter games post-release, allegedly creating a “better experience”, whatever that means. Rivals of Aether II is the sole exception. Forced to release early and to focus on competitive appeal meant I couldn’t freely recommend it, but it has long since...

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